The design of games, film, entertainment, and value added virtual services involves today a magical blend of soulful thought, fancy imagination, and a meaningful application of technology.
Working on the unity3D platform has been a enjoyable experience. Understanding the interface enough to start building substantial value hardly took me a couple of weeks. Breaking a game into a scene tree with each scenario making up a 3 dimensional gameUniverse consisting of gameObjects that all exhibit scripted behaviour is a most interesting persuit. And allowing for players to play scripted games within this universe is almost an exercise in philosophy!
Strategic thought is further required in building the right growth and expansion cycles within the game, allowing for monetization, and bringing the attention of roving eyes towards the possibilities offered by the gamePlay.
Nothing can be more satisfying or more enjoyable than building a small universe and watch characters unfold drama on one's stage.
Internet applications on the other hand strive to make the lives of the couch surfer easy and try their best to be appealing and unobtrusive as they efficiently serve one's needs. Much surprises abound in the journey towards catering to the collective internet soul.